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'BitD' Category

Calisco Civil War

Wednesday, January 19th, 2022

 

  I wasn’t planning on putting this Mission Sheet up, for the tenth phase of our Band of Blades campaign, as it deals with the Fort Calisco mission, which isn’t handled like other missions. But here it is anyways, since the sheet was mostly complete (I’ve finished fleshing it out for posting purposes) and you can see how we ran the mission in our campaign. As normal, this post includes some additional notes on meta-game events that affected play.

General information about these sheets and a full archive of previously posted sheets can be found on this page.

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BitDD Alpha Release

Wednesday, January 19th, 2022

 

 If you’ve ever played Red Hook Studio’s Darkest Dungeon video game and thought “I wish this were an RPG” and then thought “Stress and trauma in a gothic shell? That sounds like Blades in the Dark!” then oh boy do I have something for you!

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Ghostly Moon and Starry Citadel

Tuesday, December 7th, 2021

 

Some other projects and real life issues have created the long delay between posting the last set of Mission Sheets and these, for the ninth phase of our Band of Blades campaign. As usual, this post includes some additional notes on meta-game events that affected play. This phase (and these missions) took place in the Talgon Forest.

General information about these sheets and a full archive of previously posted sheets can be found on this page.

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Owls and Lions of Flame

Monday, August 16th, 2021

 

The Mission Sheets for the eighth phase of our Band of Blades campaign follow, with additional notes on meta-game events that affected play. This phase (and these missions) took place in Gallow’s Pass.

General information about these sheets and a full archive of previously posted sheets can be found on this page.

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Starry Fists and Ghostly Peak

Thursday, July 15th, 2021

 

The seventh phase of our Band of Blades campaign was the last phase taking place at the Barrak Mines and St. Oysingra. Here are the Mission Sheets I wrote up for each, and as usual, I’ve attached additional notes on meta-game events that affected play.

General information about these sheets and a full archive of previously posted sheets can be found on this page.

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