'Maps' Category

Temple of the Night Serpent

Monday, August 3rd, 2020

 

My first map for public consumption drawn by hand using my own map assets. This was meant to be the centerpiece of a battle against yuan-ti cultists, but COVID has delayed my group’s ability to meet. Rather than allow it to languish unused, I’m sharing it.

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Grains of Gold

Sunday, March 22nd, 2020

 

This post was originally scheduled for next week in order to stagger out blog content, but given the current quarantine and social distancing, and attendant bump in on-line groups, I am releasing it now so folks have more to use. Enjoy!

Some time ago, my group thought-and-fought their way through the classic AD&D module Against the Cult of the Reptile God, visiting various of its iconic locations. One of those locations is the Golden Grain Inn, which ended up being important enough to our group’s experience of the adventure that I created a battlemap for all three levels (the ground floor, the upper floor, and the cellar) complete with its trapdoors and secret passages and rooms.

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Keep of the Skeleton King

Saturday, March 21st, 2020

 

The first battlemap I ever put together for my group.

This is the courtyard of an ancient keep atop a promontory overlooking a river. A group of orc bandits had taken over the keep and were using it to store the goods they were stealing from caravans and travelers, which they would then sell or trade to river pirates using a winched platform (located elsewhere). Little did the orcs know that buried beneath the keep were dark caverns in which an ancient evil had been sealed…until the adventurers who had come to drive out the orcs accidentally awoke and released it!

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Tree-Lair of the Drop Bears

Saturday, March 7th, 2020

 

I’ve been running a heavily modified version of the 1st Edition AD&D module The Forbidden City for our group. There is a tribe of bugbears — which our group has renamed “drop bears” because of the bugbears’ preferred tactics and the Australian urban legend — who live on a series of platforms built high in the branches of the giant trees in the city, so I had to make a battlemap for this location because it is just a wild and crazy environment to have a battle in! (And those make the best battlemaps.)

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