When I was ten, I probably wouldn’t have imagined my go-to character in computer role-playing games would end up being a woman.
Back in the late 80′s, a cRPG called “Pool of Radiance” was put out by Strategic Simulations Incorporated (SSI for short). The game used the rules from the Advanced Dungeons & Dragons tabletop RPG, and was the first computer game to do so. I played it on a green-monochromed Apple IIe screen.
In those days, there was a limited “story line”, and virtually no interaction with NPCs, so a great deal was left to the imagination. Nor were there pre-crafted characters to pick from who joined your party, instead you created each member of your party from a large set of options, exactly like you would in the tabletop game.
One of the characters I created was a red-haired female paladin of Tyr, the daughter of a noble house, whom I named Brinna D’Vere.